Skip to main content
Registrierung
Anmelden
Warenkorb
(29)
Wunschliste
(0)
Euro
Złoty Polski
Bestseller
Oferta specjalna!
Versand
Bezahlung
Retouren
Vorschriften
Kontakt
Impressum
Skip to center
Kategorien
Poradniki
Normy
Wydawnictwa prawnicze
Newsletter
Für unseren Newsletter registrieren
Email:
Wyrażam zgodę na otrzymywanie oferty handlowej.
Więcej
Dieses Feld wird benötigt
Ich erkenne hiermit die allgemeinen
Geschäftsbedingungen
an
Dieses Feld wird benötigt
Bitte warten...
Home
/
Poradniki
/
Game Physics Engine Development How to Build a Robust Commercial-Grade Physics Engine for your Game
Game Physics Engine Development How to Build a Robust Commercial-Grade Physics Engine for your Game
Ian Millington
Am Lager
Dostępne mniej niż 10 sztuk.
Versandfertig in 3-4 Werktagen.
€78,57
Dostawa kurierska do Niemiec, do 30kg tylko 4€! (
Sprawdź!
)
Menge:
lub
Vorliegende Bewertungen
Geben Sie eine Produktbewertung ab.
Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine needs to recognize the physical properties of objects that artists create, and combine them with realistic motion.
The physics ENGINE is a computer program that you work into your game that simulates Newtonian physics and predict effects under different conditions. In video games, the physics engine uses real-time physics to improve realism.
This is the only book in its category to take readersthrough, the process of building a complete game-ready physics engine from scratch.The Cyclone game engine featured in the book was written specifically for this book and has been utilized in iPhone application development and Adobe Flash projects. There is a good deal of master-class level information available, but almost nothing in any format that teaches the basics in a practical way. The second edition includes NEW and/or;revised material on collision detection, 2D physics, casual game physics for Flash games, more references, a glossary, and end-of-chapter exercises. The companion website will include the full source code of the Cyclone physics engine, along with example applications that show the physics system in operation.
Książka Game Physics Engine Development wysyłka Niemiecy od 2€. Wysyłka do Austrii i innych krajów - sprawdź na stronie
"dostawa"
Skip to similar books
Polecamy!
-23%
€15,56
€20,13
Thinking, Fast and Slow [Miękka]
Daniel Kahneman
-66%
€8,13
€24,16
Why Has Nobody Told Me This Before? [Miękka]
Julie Smith
-62%
€6,48
€17,11
The Personal MBA [Miękka]
Josh Kaufman
-5%
€26,32
€27,69
The Boy, The Mole, The Fox and The Horse [Twarda]
Charlie Mackesy
-58%
€7,98
€19,13
Closer to Love [Miękka]
Vex King
-55%
€7,77
€17,36
How to Hangover [Miękka]
Stephen Wildish
-58%
€9,32
€22,40
Raising A Happier Mother [Twarda]
Anna Mathur
-59%
€7,89
€19,38
Your Pocket Therapist [Miękka]
Annie Zimmerman
Skip to product details
Ähnliche Bücher
€22,90
The Psychology of Money [Miękka]
Morgan Housel
-66%
€8,13
€24,16
Why Has Nobody Told Me This Before? [Miękka]
Julie Smith
-23%
€15,56
€20,13
Thinking, Fast and Slow [Miękka]
Daniel Kahneman
€23,41
Unreasonable Hospitality [Miękka]
Will Guidara
Mehr
Dane bibliograficzne / Bibliographische info
Rodzaj (nośnik)
/ Produkt-Typ
książka / Buch
Dział
/ Departement
Książki i czasopisma / Bücher und Zeitschriften
Autor
/ Author
Ian Millington
Tytuł
/ Titel
Game Physics Engine Development
Podtytuł
/ Untertitel
How to Build a Robust Commercial-Grade Physics Engine for your Game
Język
/ Sprache
angielski
Wydawca
/ Herausgeber
CRC Press
Rok wydania
/ Erscheinungsjahr
2010
Rodzaj oprawy
/ Deckelform
Miękka
Wymiary
/ Größe
18.0x23.0
Liczba stron
/ Seiten
522
Ciężar
/ Gewicht
1,075 kg
ISBN
9780123819765 (9780123819765)
EAN/UPC
9780123819765
Stan produktu
/ Zustand
Neue Bücher - wir verkaufen nur neue Bücher.
Osoba Odpowiedzialna
/ Verantwortliche Person
Osoba Odpowiedzialna / Verantwortliche Person
Kategorien
Poradniki
Technika
>
Informatyka. Cybernetyka. Komputery
>
Oprogramowanie
>
Grafika komputerowa. Multimedia
Skip to books related via tags
Ian Millington
€78,57
Game Physics Engine Development How to Build a Robust Commer... [Miękka]
Ian Millington
€30,49
Ansicht
AI for Games [Miękka]
Ian Millington
€158,38
Ansicht
AI for Games [Twarda]
Ian Millington
Tags
Ian Millington
(3)
Vorliegende Bewertungen
Geben Sie eine Produktbewertung ab.
Zapraszamy do zakupu tego produktu!